Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jack-in-the-Mox

0 · Artifact

{T}: Roll a six-sided die. This ability has the indicated effect. 1 — Sacrifice Jack-in-the-Mox and you lose 5 life. 2 — Add {W}. 3 — Add {U}. 4 — Add {B}. 5 — Add {R}. 6 — Add {G}.

Similar cards

Color identity:
NameManaTypeText
Daemogoth Woe-Eater 1BB/GGCreature — Demon At the beginning of your upkeep, sacrifice a creature. When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life. 7/6
Hunters' Feast 3GSorcery Any number of target players each gain 6 life.
Riptide Laboratory Land {T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.
Hard Hat Area Artifact — Contraption Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)
Ruby, Daring Tracker RGLegendary Creature — Human Scout Haste Whenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}. 1/2
Auntie's Hovel Land As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped. {T}: Add {B} or {R}.
Stunning Reversal 3BInstant The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1. Exile Stunning Reversal.
Multani's Harmony GEnchantment — Aura Enchant creature Enchanted creature has "{T}: Add one mana of any color."
Springleaf Drum 1Artifact {T}, Tap an untapped creature you control: Add one mana of any color.
Trained Arynx 1WCreature — Cat Beast Mount Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/1
Page 263