Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jacques le Vert

1RGW · Legendary Creature — Human Warrior

Green creatures you control get +0/+2. 3/2

Similar cards

Color identity:
NameManaTypeText
Timberpack Wolf 1GCreature — Wolf Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. 2/2
Silver Seraph 5WWWCreature — Angel Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. 6/6
Thraben Watcher 2WWCreature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. 2/2
Hunding Gjornersen 3WUULegendary Creature — Human Warrior Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) 5/4
Savage Swipe GSorcery Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Tiana, Angelic Mechanic 1RWLegendary Creature — Angel Artificer Flying When Tiana, Angelic Mechanic or another legendary creature you control crews a Vehicle, that Vehicle perpetually gets +1/+0. 3/2
Tail Swipe GInstant Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Plated Onslaught 3WWInstant Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Creatures you control get +2/+1 until end of turn.
Serpent-Blade Assailant 2GCreature — Elf Warrior Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Deathtouch 2/1
Duergar Cave-Guard 3RCreature — Dwarf Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) {R/W}: Duergar Cave-Guard gets +1/+0 until end of turn. 1/3
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