M:tG card similarity search
1G · Creature — Frog Samurai
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 2/2
Name | Mana | Type | Text |
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Vermin Gorger | 1B | Creature — Vampire | {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2 |
Thieving Amalgam | 5BB | Creature — Ape Snake | At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7 |
Spinewoods Paladin | 4G | Creature — Human Knight | Trample When Spinewoods Paladin enters the battlefield, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/4 |
Flametongue Kavu | 3R | Creature — Kavu | When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. 4/2 |
Hunters' Feast | 3G | Sorcery | Any number of target players each gain 6 life. |
Near-Death Experience | 2WWW | Enchantment | At the beginning of your upkeep, if you have exactly 1 life, you win the game. |
Soul Spike | 5BB | Instant | You may exile two black cards from your hand rather than pay this spell's mana cost. Soul Spike deals 4 damage to any target and you gain 4 life. |
Bellowing Fiend | 4B | Creature — Spirit | Flying Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you. 3/3 |
Seraph Sanctuary | Land | When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. {T}: Add {C}. | |
Spark Spray | R | Instant | Spark Spray deals 1 damage to any target. Cycling {R} ({R}, Discard this card: Draw a card.) |