Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jade Orb of Dragonkind

2G · Artifact

{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)

Similar cards

Color identity:
NameManaTypeText
Dream Halls 3UUEnchantment Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Bayou Groff 1GCreature — Plant Dog As an additional cost to cast this spell, sacrifice a creature or pay {3}. 5/4
Defy Death 3WWSorcery Return target creature card from your graveyard to the battlefield. If it's an Angel, put two +1/+1 counters on it.
Chaotic Strike 1RInstant Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.
Dead Man's Chest 1BEnchantment — Aura Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Ageless Entity 3GGCreature — Elemental Whenever you gain life, put that many +1/+1 counters on Ageless Entity. 4/4
Sunhome, Fortress of the Legion Land {T}: Add {C}. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Sigarda's Summons 4WWEnchantment Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
Karlov of the Ghost Council WBLegendary Creature — Spirit Advisor Whenever you gain life, put two +1/+1 counters on Karlov of the Ghost Council. {W}{B}, Remove six +1/+1 counters from Karlov of the Ghost Council: Exile target creature. 2/2
Untamed Pup Creature — Werewolf Trample Other Wolves and Werewolves you control have trample. {3}{G}: Put a +1/+1 counter on target creature. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Page 261