Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jaheira, Friend of the Forest

2G · Legendary Creature — Human Elf Druid

Tokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.) 2/3

Similar cards

Color identity:
NameManaTypeText
Conceited Witch 2BCreature — Human Warlock Menace (This creature can't be blocked except by two or more creatures.) 2/3
Greymond, Avacyn's Stalwart 2WWLegendary Creature — Human Soldier As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. 3/4
Obsidian Obelisk 2Artifact Obsidian Obelisk enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
A-Kargan Warleader 1RWCreature — Human Warrior Ward {1} Other Warriors you control get +1/+1 and have ward {1}. 3/3
Kessig Naturalist RGCreature — Human Werewolf Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Hofri Ghostforge 3RWLegendary Creature — Dwarf Cleric Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." 4/5
Argoth, Sanctum of Nature Land Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature. {T}: Add {G}. {2}{G}{G}, {T}: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery. (Melds with Titania, Voice of Gaea.)
Bassara Tower Archer GGCreature — Human Archer Hexproof, reach 2/1
Argothian Uprooting XGSorcery Put two +1/+1 counters on each of X target lands you control. They each become 0/0 Elemental creatures with reach, haste, and "When this creature leaves the battlefield, conjure a card named Forest onto the battlefield tapped." They're still lands.
Electrostatic Blast 1RInstant Electrostatic Blast deals 2 damage to any target. You get a one-time boon with "When you cast an instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn."
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