Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jaheira, Friend of the Forest

2G · Legendary Creature — Human Elf Druid

Tokens you control have "{T}: Add {G}." Choose a Background (You can have a Background as a second commander.) 2/3

Similar cards

Color identity:
NameManaTypeText
Pinecrest Ridge Land {T}: Add {C}. {T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step.
Rootwater Depths Land {T}: Add {C}. {T}: Add {U} or {B}. Rootwater Depths doesn't untap during your next untap step.
Thalakos Lowlands Land {T}: Add {C}. {T}: Add {W} or {U}. Thalakos Lowlands doesn't untap during your next untap step.
Tranquil Garden Land {T}: Add {C}. {T}: Add {G} or {W}. Tranquil Garden doesn't untap during your next untap step.
Vec Townships Land {T}: Add {C}. {T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step.
Waterveil Cavern Land {T}: Add {C}. {T}: Add {U} or {B}. Waterveil Cavern doesn't untap during your next untap step.
Burdened Aerialist 2UCreature — Human Pirate When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you sacrifice a token, Burdened Aerialist gains flying until end of turn. 3/1
Thorn Lieutenant 1GCreature — Elf Warrior Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: Thorn Lieutenant gets +4/+4 until end of turn. 2/3
Dreams of the Dead 3UEnchantment {1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Druid of Purification 3GCreature — Human Druid When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. 2/3
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