M:tG card similarity search
1BG · Legendary Creature — Human Elf Druid
Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Each opponent loses 3 life. 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Wild Swing | 3R | Sorcery | Choose three target nonenchantment permanents. Destroy one of them at random. |
| Winding Constrictor | BG | Creature — Snake | If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. 2/3 |
| Arek, False Goldwarden | WB | Legendary Creature — Human Cleric | Starting intensity 0 Whenever another creature enters the battlefield under your control, cards you own named Arek, False Goldwarden intensify by 1. {3}{W}{B}, {T}, Sacrifice Arek, False Goldwarden: Target opponent loses X life and you gain X life, where X is Arek's intensity. 2/2 |
| Folk Medicine | 2G | Instant | You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Skyrider Trainee | 4W | Creature — Human Soldier | Skyrider Trainee has flying as long as it's enchanted. 3/3 |
| Granulate | 2RR | Sorcery | Destroy each nonland artifact with mana value 4 or less. |
| Neko-Te | 3 | Artifact — Equipment | Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield. Whenever equipped creature deals damage to a player, that player loses 1 life. Equip {2} |
| Wing Splicer | 3U | Creature — Phyrexian Human Artificer | When Wing Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have flying. 1/1 |
| Harmonious Emergence | 3G | Enchantment — Aura | Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. |
| Resculpt | 1U | Instant | Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. |