M:tG card similarity search
U · Sorcery
Spree (Choose one or more additional costs.) + {3} — Put a +1/+1 counter on target creature. It can't be blocked this turn. + {2} — Target artifact or creature's owner puts it on the top or bottom of their library.
Name | Mana | Type | Text |
---|---|---|---|
Cephalid Facetaker | 2U | Creature — Cephalid Rogue | Cephalid Facetaker can't be blocked. At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked." 1/4 |
Ruthless Invasion | 3R/P | Sorcery | ({R/P} can be paid with either {R} or 2 life.) Nonartifact creatures can't block this turn. |
Azorius Knight-Arbiter | 3WU | Creature — Human Knight | Vigilance Azorius Knight-Arbiter can't be blocked. 2/5 |
Cloak of Mists | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked. |
Outland Colossus | 3GG | Creature — Giant | Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.) Outland Colossus can't be blocked by more than one creature. 6/6 |
Dimir Keyrune | 3 | Artifact | {T}: Add {U} or {B}. {U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn. |
A-You Come to a River | 2U | Sorcery | Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |
Sacred Knight | 3W | Creature — Human Knight | Sacred Knight can't be blocked by black and/or red creatures. 3/2 |
Clockwork Steed | 4 | Artifact Creature — Horse | Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep. 0/3 |
Forced Landing | 1G | Instant | Put target creature with flying on the bottom of its owner's library. |