Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jailbreak Scheme

U · Sorcery

Spree (Choose one or more additional costs.) + {3} — Put a +1/+1 counter on target creature. It can't be blocked this turn. + {2} — Target artifact or creature's owner puts it on the top or bottom of their library.

Similar cards

Color identity:
NameManaTypeText
Insist GSorcery The next creature spell you cast this turn can't be countered. Draw a card.
Aesthir Glider 3Artifact Creature — Bird Construct Flying Aesthir Glider can't block. 2/1
Peace Talks 1WSorcery This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Marath, Will of the Wild RGWLegendary Creature — Elemental Beast Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — • Put X +1/+1 counters on target creature. X can't be 0. • Marath deals X damage to any target. X can't be 0. • Create an X/X green Elemental creature token. X can't be 0. 0/0
Will of the All-Hunter 1WInstant Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.)
Alora, Cheerful Thief 3UULegendary Creature — Halfling Rogue Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0. 4/4
Luminarch Aspirant 1WCreature — Human Cleric At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. 1/1
Sparkmage's Gambit 1RSorcery Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
Gravebind BInstant Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
Sewers of Estark 2BBInstant Choose target creature. If it's attacking, it can't be blocked this turn. If it's blocking, prevent all combat damage that would be dealt this combat by it and each creature it's blocking.
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