M:tG card similarity search
2U · Legendary Creature — Human Scientist
{T}: Add {C}{C}. Spend this mana only to activate abilities. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Hanweir Militia Captain | 1W | Creature — Human Soldier | At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. 2/2 |
| Reki, the History of Kamigawa | 2G | Legendary Creature — Human Shaman | Whenever you cast a legendary spell, draw a card. 1/2 |
| Bolt Bend | 3R | Instant | This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target. |
| Thraben Inspector | W | Creature — Human Soldier | When Thraben Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 1/2 |
| Mistmeadow Skulk | 1W | Creature — Kithkin Rogue | Lifelink, protection from mana value 3 or greater 1/1 |
| Demon-Possessed Witch | Creature — Human Shaman | When this creature transforms into Demon-Possessed Witch, you may destroy target creature. 4/3 | |
| Crucias, Titan of the Waves | 1BR | Legendary Creature — Human Pirate | At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card. 3/1 |
| Shinka, the Bloodsoaked Keep | Legendary Land | {T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn. | |
| Urza's Sylex | 3 | Legendary Artifact | {2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle. |
| Calming Licid | 2W | Creature — Licid | {W}, {T}: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature can't attack. 2/2 |