Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jamuraan Lion

2W · Creature — Cat

{W}, {T}: Target creature can't block this turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Chemister's Trick URInstant Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able. Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Rathi Trapper 1BCreature — Human Rebel Rogue {B}, {T}: Tap target creature. 1/2
Spear of Heliod 1WWLegendary Enchantment Artifact Creatures you control get +1/+1. {1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Loafing Giant 4RCreature — Giant Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn. 4/6
Mizzium Skin UInstant Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Rust Scarab 4GCreature — Insect Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls. 4/5
Djeru's Renunciation 1WInstant Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.)
Mesmerizing Benthid 3UUCreature — Octopus When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." Mesmerizing Benthid has hexproof as long as you control an Illusion. 4/5
Vhal, Candlekeep Researcher 3ULegendary Creature — Human Wizard Vigilance {T}: Add an amount of {C} equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand. Choose a Background (You can have a Background as a second commander.) 2/3
Magus of the Arena 4RRCreature — Human Wizard {3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.) 5/5
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