Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jarsyl, Dark Age Scion

1RG · Legendary Creature — Human Wizard

Starting intensity 1 At the beginning of combat on your turn, you may cast a spell with mana value equal to Jarsyl, Dark Age Scion's intensity from your graveyard without paying its mana cost. If you do, Jarsyl intensifies by 1. 3/3

Similar cards

Color identity:
NameManaTypeText
Orim's Cure 1WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Prevent the next 4 damage that would be dealt to any target this turn.
Quick Sliver 1GCreature — Sliver Flash Any player may cast Sliver spells as though they had flash. 1/1
Skaab Ruinator 1UUCreature — Zombie Horror As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast Skaab Ruinator from your graveyard. 5/6
Droning Bureaucrats 3WCreature — Human Advisor {X}, {T}: Each creature with mana value X can't attack or block this turn. 1/4
Torrent of Fire 3RRSorcery Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Great Defender WInstant Target creature gets +0/+X until end of turn, where X is its mana value.
Pale Moon 1UInstant Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.
Demonic Embrace 1BBEnchantment — Aura Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Shadows' Verdict 3BBSorcery Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
Divide by Zero 2UInstant Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Page 69