Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jasmine Seer

3W · Creature — Human Wizard

{2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. 1/1

Similar cards

Color identity:
NameManaTypeText
Kemba's Skyguard 1WWCreature — Cat Knight Flying When Kemba's Skyguard enters the battlefield, you gain 2 life. 2/2
Forerunner of the Coalition 2BCreature — Human Pirate When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life. 2/2
Smart Ass 2UCreature — Donkey Wizard Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn. 2.5/1
Temur Charger 1GCreature — Horse Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Temur Charger is turned face up, target creature gains trample until end of turn. 3/1
Graceful Adept 2UCreature — Human Wizard You have no maximum hand size. 1/3
Underworld Coinsmith WBEnchantment Creature — Human Cleric Constellation — Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life. {W}{B}, Pay 1 life: Each opponent loses 1 life. 2/2
Tunnel Vision 5USorcery Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Angel's Feather 2Artifact Whenever a player casts a white spell, you may gain 1 life.
Divine Congregation 3WSorcery You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Time of Need 1GSorcery Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
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