M:tG card similarity search
3W · Creature — Human Wizard
{2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Demand | 1WU | Sorcery | Search your library for a multicolored card, reveal it, put it into your hand, then shuffle. |
Lend a Ham | 2B | Instant — Adventure | Exile target creature. You gain 1 life for each Boar you control. |
Vitalizing Cascade | XGW | Instant | You gain X plus 3 life. |
Tomb of the Spirit Dragon | Land | {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control. | |
Shepherd of Heroes | 4W | Creature — Angel Cleric | Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4 |
Guess Your Fate | Artifact — Attraction | Visit — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize! Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction. | |
Nissa, Resurgent Animist | 2G | Legendary Creature — Elf Scout | Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order. 3/3 |
Hand of Vecna | 3 | Legendary Artifact — Equipment | At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand. Equip—Pay 1 life for each card in your hand. Equip {2} |
Ego Drain | B | Sorcery | Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand. |
Counterbalance | UU | Enchantment | Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card. |