Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jasmine Seer

3W · Creature — Human Wizard

{2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. 1/1

Similar cards

Color identity:
NameManaTypeText
Staff of the Sun Magus 3Artifact Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
Honor the Fallen 1WInstant Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
Innocuous Researcher 3GCreature — Centaur Detective Parley — Whenever Innocuous Researcher attacks, each player reveals the top card of their library. For each nonland card revealed this way, you investigate. Then each player draws a card. At the beginning of your end step, you may untap all lands you control. If you do, you can't cast spells until your next turn. 3/4
Scheming Aspirant 1BCreature — Phyrexian Advisor Whenever you proliferate, each opponent loses 2 life and you gain 2 life. 1/3
Hew the Entwood 3RRSorcery Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
Armistice 2WEnchantment {3}{W}{W}: You draw a card and target opponent gains 3 life.
Highway Robber 2BBCreature — Human Mercenary When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. 2/2
Vampiric Rites BEnchantment {1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Witch's Cauldron BArtifact {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
Urza Assembles the Titans 3WWEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
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