Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jason Bright, Glowing Prophet

2U · Legendary Creature — Zombie Mutant Advisor

Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card. Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
King Harald's Revenge 2GSorcery Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
Bring Down 3WSorcery Assist (Another player can pay up to {3} of this spell's cost.) Destroy target creature with power 4 or greater.
Krovikan Vampire 3BBCreature — Vampire At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire. 3/3
Vampire Cutthroat BCreature — Vampire Rogue Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Skywarp Skaab 3UUCreature — Zombie Drake Flying When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card. 2/5
Snaremaster Sprite UCreature — Faerie Wizard Flying When Snaremaster Sprite enters the battlefield, you may pay {2}. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 1/1
Island Sanctuary 1WEnchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Stratozeppelid 4UCreature — Beast Flying Stratozeppelid can block only creatures with flying. 4/4
Fungus Sliver 3GCreature — Fungus Sliver All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.) 2/2
Subtle Strike 1BInstant Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counter on target creature.
Page 393