M:tG card similarity search
G · Creature — Elf Rogue
Reach {T}, Tap an untapped creature you control: Add one mana of any color. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Cabal Stronghold | Land | {T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control. | |
Tsabo's Assassin | 2BB | Creature — Phyrexian Zombie Assassin | {T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. 1/1 |
White Plume Adventurer | 2W | Creature — Orc Cleric | When White Plume Adventurer enters the battlefield, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead. 3/3 |
Pristine Angel | 4WW | Creature — Angel | Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. 4/4 |
Copper Myr | 2 | Artifact Creature — Myr | {T}: Add {G}. 1/1 |
Gold Myr | 2 | Artifact Creature — Myr | {T}: Add {W}. 1/1 |
Iron Myr | 2 | Artifact Creature — Myr | {T}: Add {R}. 1/1 |
Leaden Myr | 2 | Artifact Creature — Myr | {T}: Add {B}. 1/1 |
Palladium Myr | 3 | Artifact Creature — Myr | {T}: Add {C}{C}. 2/2 |
Silver Myr | 2 | Artifact Creature — Myr | {T}: Add {U}. 1/1 |