Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jaya, Venerated Firemage

4R · Legendary Planeswalker — Jaya

If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya, Venerated Firemage deals 2 damage to any target. Loyalty 5

Similar cards

Color identity:
NameManaTypeText
Beacon of Destiny 1WCreature — Human Cleric {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3
General's Regalia 3Artifact {3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
Circle of Protection: Red 1WEnchantment {1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cinderclasm 1RInstant Kicker {R} (You may pay an additional {R} as you cast this spell.) Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.
Burning Hands 1RInstant Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
Prahv, Spires of Order Land {T}: Add {C}. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn.
Pie-roclasm 3RRSorcery — Adventure Pie-roclasm deals π damage to each non-Clown creature. (How to calculate π isn't important. It's a smidgen more than 3.)
Aegis of Honor WEnchantment {1}: The next time an instant or sorcery spell would deal damage to you this turn, that spell deals that damage to its controller instead.
Rune of Protection: Red 1WEnchantment {W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Archfiend of Spite 5BBCreature — Demon Flying Whenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents. Madness {3}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 6/6
Page 10