Card Codex

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17 May 2024: Card library updated.

Jegantha, the Wellspring

4R/G · Legendary Creature — Elemental Elk

Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs. 5/5

Similar cards

Color identity:
NameManaTypeText
Planar Collapse 1WEnchantment At the beginning of your upkeep, if there are four or more creatures on the battlefield, sacrifice Planar Collapse and destroy all creatures. They can't be regenerated.
Veiling Oddity 3UCreature — Illusion Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. 2/3
Run for Your Life URInstant One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Argothian Sprite 1GCreature — Faerie Argothian Sprite can't be blocked by artifact creatures. {7}: Put two +1/+1 counters on Argothian Sprite. 2/2
Accelerated Mutation 3GGInstant Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
Feed the Swarm 1BSorcery Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Barrowin of Clan Undurr 2WBLegendary Creature — Dwarf Cleric When Barrowin of Clan Undurr enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Whenever Barrowin of Clan Undurr attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon. 3/3
Spectral Adversary 1UCreature — Spirit Flash Flying When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out. 2/1
Raging River RREnchantment Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Ore-Rich Stalactite 1RArtifact {T}: Add {R}. Spend this mana only to cast an instant or sorcery spell. Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
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