Card Codex

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17 May 2024: Card library updated.

Jelenn Sphinx

3WU · Creature — Sphinx

Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. 1/5

Similar cards

Color identity:
NameManaTypeText
Blessing WWEnchantment — Aura Enchant creature {W}: Enchanted creature gets +1/+1 until end of turn.
Firebreathing REnchantment — Aura Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn.
Dauthi Mercenary 2BCreature — Dauthi Knight Mercenary Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{B}: Dauthi Mercenary gets +1/+0 until end of turn. 2/1
Steelclaw Lance BRArtifact — Equipment Equipped creature gets +2/+2. Equip Knight {1} Equip {3}
Uncontrollable Anger 2RREnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able.
Goring Ceratops 5WWCreature — Dinosaur Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. 3/3
Raging Regisaur 2RGCreature — Dinosaur Whenever Raging Regisaur attacks, it deals 1 damage to any target. 4/4
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Thriving Ibex 3WCreature — Goat When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/4
Thriving Turtle UCreature — Turtle When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 0/3
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