M:tG card similarity search
2WU · Legendary Creature — Human Scout
Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Deafening Silence | W | Enchantment | Each player can't cast more than one noncreature spell each turn. |
Soulreaper of Mogis | 2B | Enchantment Creature — Minotaur Shaman | {2}{B}, Sacrifice a creature: Draw a card. 2/3 |
Roving Harper | 2W | Creature — Elf Scout | When Roving Harper enters the battlefield, draw a card. 2/2 |
Opening Ceremony | 4RR | Sorcery | Add {W}{U}{B}{R}{G}{C}. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack. |
Osgood, Operation Double | 2UU | Legendary Creature — Human Alien Shapeshifter | When you cast this spell, create a token that's a copy of it, except it isn't legendary. {T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact. Paradox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
Grid Monitor | 4 | Artifact Creature — Construct | You can't cast creature spells. 4/6 |
Steel Golem | 3 | Artifact Creature — Golem | You can't cast creature spells. 3/4 |
Unnerving Assault | 2U/R | Instant | Creatures your opponents control get -1/-0 until end of turn if {U} was spent to cast this spell, and creatures you control get +1/+0 until end of turn if {R} was spent to cast this spell. (Do both if {U}{R} was spent.) |
Nocturno of Myra's Marvels | 2BB | Legendary Creature — Vampire Performer | As Nocturno of Myra's Marvels enters the battlefield, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both have partner.) 2/2 |
Scout's Warning | W | Instant | The next creature card you play this turn can be played as though it had flash. Draw a card. |