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17 May 2024: Card library updated.

Jenny, Generated Anomaly

2RW · Legendary Creature — Time Lord Soldier

Double strike Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/3

Similar cards

Color identity:
NameManaTypeText
Hunting Cheetah 2GCreature — Cat Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle. 2/3
Curse of the Pierced Heart 1REnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.
Bloodrock Cyclops 2RCreature — Cyclops Bloodrock Cyclops attacks each combat if able. 3/3
Aven Fleetwing 3UCreature — Bird Soldier Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 2/2
Sanctified Charge 4WInstant Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Gratuitous Violence 2RRREnchantment If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Vampire's Zeal WInstant Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Sulfuric Vortex 1RREnchantment At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead.
Escaped Shapeshifter 3UUCreature — Shapeshifter As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. 3/4
Inquisition 2BSorcery Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.
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