M:tG card similarity search
GW · Legendary Creature — Human Druid
Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Aquatic Incursion | 3U | Enchantment | When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn. |
Gift Shop | Artifact — Attraction | Visit — Choose one that hasn't been chosen. • Create a 1/1 red Balloon creature token with flying. • Create a 2/2 pink Teddy Bear creature token. • Create two Food tokens. • You get {TK}{TK}{TK}. • You may put a sticker on a nonland permanent you own. | |
Staff of the Death Magus | 3 | Artifact | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. |
Keeneye Aven | 3U | Creature — Bird Soldier | Flying Cycling {2} ({2}, Discard this card: Draw a card.) 2/3 |
Curse of Clinging Webs | 2G | Enchantment — Aura Curse | Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach. |
Sprout Swarm | 1G | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 green Saproling creature token. |
Adeliz, the Cinder Wind | 1UR | Legendary Creature — Human Wizard | Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. 2/2 |
Junktown | Land | {T}: Add {C}. {4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") | |
Ferocious Pup | 2G | Creature — Wolf | When Ferocious Pup enters the battlefield, create a 2/2 green Wolf creature token. 0/1 |
Grixis Slavedriver | 5B | Creature — Zombie Giant | When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |