M:tG card similarity search
GW · Legendary Creature — Human Druid
Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance. {5}, {T}: Add {W}{U}{B}{R}{G}. 2/2
Name | Mana | Type | Text |
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Hammerfest Boomtacular | 3RR | Enchantment | Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target. |
Tundra Fumarole | 1RR | Snow Sorcery | Tundra Fumarole deals 4 damage to target creature or planeswalker. Add {C} for each {S} spent to cast this spell. Until end of turn, you don't lose this mana as steps and phases end. ({S} is mana from a snow source.) |
Spawning Grounds | 6GG | Enchantment — Aura | Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample." |
Thalia, Guardian of Thraben | 1W | Legendary Creature — Human Soldier | First strike Noncreature spells cost {1} more to cast. 2/1 |
Case of the Stashed Skeleton | 1B | Enchantment — Case | When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery. |
Consulate Dreadnought | 1 | Artifact — Vehicle | Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) 7/11 |
Futurist Sentinel | 3U | Artifact — Vehicle | Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Irontread Crusher | 4 | Artifact — Vehicle | Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Sleek Schooner | 3 | Artifact — Vehicle | Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 4/3 |
Noxious Hatchling | 3B/G | Creature — Elemental | Noxious Hatchling enters the battlefield with four -1/-1 counters on it. Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever you cast a black spell, remove a -1/-1 counter from Noxious Hatchling. Whenever you cast a green spell, remove a -1/-1 counter from Noxious Hatchling. 6/6 |