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17 May 2024: Card library updated.

Jeskai Runemark

2U · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2. Enchanted creature has flying as long as you control a red or white permanent.

Similar cards

Color identity:
NameManaTypeText
Show and Tell 2USorcery Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Battle at the Helvault 4WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield. III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
Enchanter's Bane 1REnchantment At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it.
Siren Song Lyre 2Artifact — Equipment Equipped creature has "{2}, {T}: Tap target creature." Equip {2}
Forgeborn Phoenix 1RRArtifact Creature — Equipment Phoenix Flying Equipped creature has flying. Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped." Reconfigure {R} 2/2
Tombstalker 6BBCreature — Demon Flying Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) 5/5
Ferocity of the Wilds 2REnchantment Attacking non-Human creatures you control get +1/+0 and have trample.
Luxurious Libation XGInstant Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.
Outland Liberator 1GCreature — Human Werewolf {1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2
Char-Rumbler 2RRCreature — Elemental Double strike {R}: Char-Rumbler gets +1/+0 until end of turn. -1/3
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