Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jeskai Student

1W · Creature — Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3

Similar cards

Color identity:
NameManaTypeText
Oakshade Stalker 2GCreature — Human Ranger Werewolf You may cast Oakshade Stalker as though it had flash if you pay {2} more to cast it. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Hanweir Watchkeep 2RCreature — Human Warrior Werewolf Defender At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep. 1/5
Apprentice Sorcerer 2UCreature — Human Wizard {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Capricious Sorcerer 2UCreature — Human Wizard {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Powder Ganger 2RCreature — Human Rogue Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Powder Ganger enters the battlefield, destroy up to one target artifact. 2/2
Ulvenwald Tracker GCreature — Human Shaman {1}{G}, {T}: Target creature you control fights another target creature. 1/1
Aladdin 2RRCreature — Human Rogue {1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin. 1/1
Battershield Warrior 2WCreature — Human Warrior Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 2/2
A-Kargan Warleader 1RWCreature — Human Warrior Ward {1} Other Warriors you control get +1/+1 and have ward {1}. 3/3
Hekma Sentinels 2UCreature — Human Cleric Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn. 2/3
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