M:tG card similarity search
1W · Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3
Name | Mana | Type | Text |
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Benalish Sleeper | 1W | Creature — Phyrexian Human Soldier | Kicker {B} (You may pay an additional {B} as you cast this spell.) When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature. 3/1 |
Takeno, Samurai General | 5W | Legendary Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3 |
Daru Sanctifier | 3W | Creature — Human Cleric | Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Daru Sanctifier is turned face up, destroy target enchantment. 1/4 |
Raff Capashen, Ship's Mage | 2WU | Legendary Creature — Human Wizard | Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.) 3/3 |
Beskir Shieldmate | 1W | Creature — Human Warrior | When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token. 2/1 |
Ancestor's Prophet | 4W | Creature — Human Cleric | Tap five untapped Clerics you control: You gain 10 life. 1/5 |
Stern Constable | W | Creature — Human Soldier | {T}, Discard a card: Tap target creature. 1/1 |
Skull Prophet | BG | Creature — Human Druid | {T}: Add {B} or {G}. {T}: Mill two cards. 3/1 |
Valiant Rescuer | 1W | Creature — Human Soldier | Whenever you cycle another card for the first time each turn, create a 1/1 white Human Soldier creature token. Cycling {2} ({2}, Discard this card: Draw a card.) 3/1 |
Monk Realist | 1W | Creature — Human Monk Cleric | When Monk Realist enters the battlefield, destroy target enchantment. 1/1 |