Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jester's Sombrero

2 · Artifact

{2}, {T}, Sacrifice Jester's Sombrero: Look at target player's sideboard, choose three cards from it, and remove those cards from the match.

Similar cards

Color identity:
NameManaTypeText
Carrion Feeder BCreature — Zombie Carrion Feeder can't block. Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder. 1/1
Insidious Will 2UUInstant Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy.
Devouring Swarm 1BBCreature — Insect Flying Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn. 2/1
Bladetusk Boar 3RCreature — Boar Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2
Undead Alchemist 3UCreature — Zombie If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token. 4/2
Ancient Excavation 2UBInstant Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
The Wise Mothman 1BGULegendary Creature — Insect Mutant Flying Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. 3/3
Azra Bladeseeker 2RCreature — Azra Warrior When Azra Bladeseeker enters the battlefield, each player on your team may discard a card, then each player who discarded a card this way draws a card. 3/2
Nantuko Husk 2BCreature — Zombie Insect Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. 2/2
Mire Shade 1BCreature — Shade {B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery. 1/1
Page 371