Card Codex

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17 May 2024: Card library updated.

Jetmir, Nexus of Revels

1RGW · Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. 5/4

Similar cards

Color identity:
NameManaTypeText
Jousting Dummy 2Artifact Creature — Scarecrow Knight {3}: Jousting Dummy gets +1/+0 until end of turn. 2/1
Seasinger 1UUCreature — Merfolk When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped. 0/1
Lionheart Maverick WCreature — Human Knight Vigilance {4}{W}: Lionheart Maverick gets +1/+2 until end of turn. 1/1
Leech Fanatic 1BCreature — Human Warlock As long as it's your turn, Leech Fanatic has lifelink. 2/2
Wolf Strike 2GInstant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Silverflame Ritual 3WSorcery Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Enduring Sliver 1WCreature — Sliver Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Other Sliver creatures you control have outlast {2}. 2/2
Elegant Entourage 3GCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn. 4/4
Gobhobbler Rats BRCreature — Rat Hellbent — As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats." (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) 2/2
Skatewing Spy 3UCreature — Vedalken Rogue Mutant {5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has flying. 2/3
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