Card Codex

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17 May 2024: Card library updated.

Jetmir, Nexus of Revels

1RGW · Legendary Creature — Cat Demon

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures. Creatures you control also get +1/+0 and have trample as long as you control six or more creatures. Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures. 5/4

Similar cards

Color identity:
NameManaTypeText
Akiri, Line-Slinger RWLegendary Creature — Kor Soldier Ally First strike, vigilance Akiri, Line-Slinger gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.) 0/3
Screeching Phoenix 4RRCreature — Phoenix Flying {2}{R}: Creatures you control get +1/+0 until end of turn. 4/4
Snapsail Glider 3Artifact Creature — Construct Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts. 2/2
Dawnhart Wardens 1GWCreature — Human Warlock Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn. 3/3
Lashwrithe 4Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
Mystic Familiar 1WCreature — Bird Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. 1/2
Supernatural Rescue 3WEnchantment — Aura This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2.
Mycosynth Fiend 2GCreature — Phyrexian Horror Mycosynth Fiend gets +1/+1 for each poison counter your opponents have. 2/2
Inspiring Leader 2WLegendary Enchantment — Background Commander creatures you own have "Creature tokens you control get +2/+2."
Prairie Survivalist 1WCreature — Human Scout Flying At the beginning of combat on your turn, target creature you control perpetually gets +1/+0. Then choose a creature card in your hand. It perpetually gets +1/+0. 0/1
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