Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jewel Mine Overseer

1RW · Creature — Human Noble

When Jewel Mine Overseer enters the battlefield, conjure seven cards named Seven Dwarves on top of your library. They perpetually gain "When this creature enters the battlefield, draw a card." Then shuffle. At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Witness the Future 2USorcery Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Tectonic Giant 2RRCreature — Elemental Giant Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one — • Tectonic Giant deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. 3/4
Nashi, Moon Sage's Scion 1BBLegendary Creature — Rat Ninja Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. 3/2
Rock Star 4RCreature — Elemental Performer Reach When Rock Star enters the battlefield, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order. 4/5
Rhox Meditant 3WCreature — Rhino Monk When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. 2/4
Nature's Kiss 1GEnchantment — Aura Enchant creature {1}, Exile the top card of your graveyard: Enchanted creature gets +1/+1 until end of turn.
Sliv-Mizzet, Hivemind 2UURRLegendary Creature — Dragon Sliver Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "{T}: Draw a card." 4/4
Guild Summit 2UEnchantment When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card.
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Earwig Squad 3BBCreature — Goblin Rogue Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles. 5/3
Page 91