Card Codex

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17 May 2024: Card library updated.

Jhessian Zombies

4UB · Creature — Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.) 2/4

Similar cards

Color identity:
NameManaTypeText
Corpse Augur 3BCreature — Zombie Wizard When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. 4/2
Priest of the Blood Rite 3BBCreature — Human Cleric When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life. 2/2
Zombie Scavengers 2BCreature — Zombie Exile the top creature card of your graveyard: Regenerate Zombie Scavengers. 3/1
Polluted Dead 4BCreature — Zombie When Polluted Dead dies, destroy target land. 3/3
Tattered Drake 4UCreature — Zombie Drake Flying {B}: Regenerate Tattered Drake. 2/2
Caged Zombie 2BCreature — Zombie {1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn. 2/3
Rotcrown Ghoul 4UCreature — Zombie When Rotcrown Ghoul dies, target player mills five cards. 3/3
Hordewing Skaab 4UCreature — Zombie Horror Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards. 3/3
Gisa and Geralf 2UBLegendary Creature — Human Wizard When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard. 4/4
Merfolk Seer 2UCreature — Merfolk Wizard When Merfolk Seer dies, you may pay {1}{U}. If you do, draw a card. 2/2
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