Card Codex

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17 May 2024: Card library updated.

Jhoira of the Ghitu

1UR · Legendary Creature — Human Wizard

{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.) 2/2

Similar cards

Color identity:
NameManaTypeText
Expert-Level Safe 2Artifact When Expert-Level Safe enters the battlefield, exile the top two cards of your library face down. {1}, {T}: You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice Expert-Level Safe and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down.
Thought-Knot Seer 3CCreature — Eldrazi ({C} represents colorless mana.) When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. 4/4
Dust 3WSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them.
Ethereal Valkyrie 4WUCreature — Spirit Angel Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4
Sadistic Augermage 2BCreature — Human Wizard When Sadistic Augermage dies, each player puts a card from their hand on top of their library. 3/1
Play of the Game 6WWSorcery Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents.
Arcane Savant 3UUCreature — Human Wizard Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost. 3/3
Urza's Ruinous Blast 4WLegendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
Territory Forge 4RArtifact When Territory Forge enters the battlefield, if you cast it, exile target artifact or land. Territory Forge has all activated abilities of the exiled card.
Celestial Purge 1WInstant Exile target black or red permanent.
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