Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jinx

1U · Instant

Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.

Similar cards

Color identity:
NameManaTypeText
Sarcomite Myr 2UArtifact Creature — Phyrexian Myr {2}: Sarcomite Myr gains flying until end of turn. {2}, Sacrifice Sarcomite Myr: Draw a card. 2/1
Serra's Emissary 4WWWCreature — Angel Flying As Serra's Emissary enters the battlefield, choose a card type. You and creatures you control have protection from the chosen card type. 7/7
Wishful Merfolk 1UCreature — Merfolk Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2
Ward of Bones 6Artifact Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.
Oketra's Last Mercy 1WWSorcery Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
Ayara, Furnace Queen Legendary Creature — Phyrexian Elf Noble At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. 4/4
Spiritualize 2WInstant Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
Boon of the Wish-Giver 4UUSorcery Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)
Valduk, Keeper of the Flame 2RLegendary Creature — Human Shaman At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step. 3/2
Ring of Evos Isle 2Artifact — Equipment {2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Page 121