Card Codex

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17 May 2024: Card library updated.

Jirina, Dauntless General

WB · Legendary Creature — Human Soldier

When Jirina, Dauntless General enters the battlefield, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
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Errand-Rider of Gondor 2WCreature — Human Soldier When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. 3/2
Kabira Outrider 3WCreature — Human Warrior When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3
Idris, Soul of the TARDIS 1URLegendary Creature — Human Incarnation Vanishing 3 Imprint — When Idris, Soul of the TARDIS enters the battlefield, exile another artifact you control until Idris leaves the battlefield. Idris has all activated and triggered abilities of the exiled card and gets +X/+X, where X is the exiled card's mana value. 3/3
Canoptek Tomb Sentinel 4Artifact Creature — Insect Vigilance Exile Cannon — When Canoptek Tomb Sentinel enters the battlefield from a graveyard, exile up to one target nonland permanent. Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3
Gust-Skimmer 2Artifact Creature — Insect {U}: Gust-Skimmer gains flying until end of turn. 2/1
Suspension Field 1WEnchantment When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)
Makeshift Binding 2WEnchantment When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.
Hero of the Winds 3WCreature — Human Soldier Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4
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