Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jodah's Codex

5 · Artifact

Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.

Similar cards

Color identity:
NameManaTypeText
Abeyance 1WInstant Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.
Bazaar Trader 1RCreature — Goblin {T}: Target player gains control of target artifact, creature, or land you control. 1/1
Plant Beans 1GSorcery — Adventure You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Exploration GEnchantment You may play an additional land on each of your turns.
The Explorer Hero You may play an additional land on each of your turns.
Treachery 3UUEnchantment — Aura Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature.
Gatecreeper Vine 1GCreature — Plant Defender When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle. 0/2
A-Maelstrom Muse UU/RRCreature — Djinn Wizard Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. 2/4
Nethergoyf BCreature — Lhurgoyf Nethergoyf's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. Escape—{2}{B}, Exile any number of other cards from your graveyard with four or more card types among them. (You may cast this card from your graveyard for its escape cost.) */1+*
Deny the Witch 1WUBInstant Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
Page 92