M:tG card similarity search
WUBRG · Legendary Creature — Human Wizard
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. 5/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Smolder Initiate | B | Creature — Elemental Shaman | Whenever a player casts a black spell, you may pay {1}. If you do, target player loses 1 life. 1/1 |
| Access Denied | 3UU | Instant | Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value. |
| Journey to Nowhere | 1W | Enchantment | When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
| Grim Haruspex | 2B | Creature — Human Wizard | Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card. 3/2 |
| Even the Score | XUUU | Instant | This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn. Draw X cards. |
| Accursed Witch | 3B | Creature — Human Shaman | Spells your opponents cast that target Accursed Witch cost {1} less to cast. When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent. 4/2 |
| Civic Stalwart | 3W | Creature — Elephant Soldier | When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
| Return to the Ranks | XWW | Sorcery | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Return X target creature cards with mana value 2 or less from your graveyard to the battlefield. |
| Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |
| Marshal of Zhalfir | WU | Creature — Human Knight | Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature. 2/2 |