Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Johnny, Combo Player

2UU · Legendary Creature — Human Gamer

{4}: Search your library for a card, put that card into your hand, then shuffle. 1/1

Similar cards

Color identity:
NameManaTypeText
Sudden Reclamation 3GInstant Mill four cards, then return a creature card and a land card from your graveyard to your hand.
Norwood Priestess 2GGCreature — Elf Druid {T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared. 1/1
Sokenzan Spellblade 4RCreature — Ogre Samurai Shaman Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. 2/3
Ancestral Memories 2UUUSorcery Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
Discerning Taste 2BSorcery Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
Shigeki, Jukai Visionary 1GLegendary Enchantment Creature — Snake Druid {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. 1/3
Coerced Confession 4U/BSorcery Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
Deathmask Nezumi 2BCreature — Rat Shaman As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
Jace, Wielder of Mysteries 1UUULegendary Planeswalker — Jace If you would draw a card while your library has no cards in it, you win the game instead. [+1]: Target player mills two cards. Draw a card. [−8]: Draw seven cards. Then if your library has no cards in it, you win the game. Loyalty 4
Inquisition 2BSorcery Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.
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