Card Codex

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17 May 2024: Card library updated.

Johtull Wurm

5G · Creature — Wurm

Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. 6/6

Similar cards

Color identity:
NameManaTypeText
Prized Unicorn 3GCreature — Unicorn All creatures able to block Prized Unicorn do so. 2/2
Wall of Diffusion 1RCreature — Wall Defender (This creature can't attack.) Wall of Diffusion can block creatures with shadow as though Wall of Diffusion had shadow. 0/5
Folk of An-Havva GCreature — Human Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1
Nemesis Mask 3Artifact — Equipment All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Constricting Tendrils UInstant Target creature gets -3/-0 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Ichor Slick 2BSorcery Target creature gets -3/-3 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Ferocity 1GEnchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.
Defile BInstant Target creature gets -1/-1 until end of turn for each Swamp you control.
Lethal Exploit 1BInstant Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
Tactical Advantage WInstant Target blocking or blocked creature you control gets +2/+2 until end of turn.
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