Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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2R · Sorcery — Adventure

You may put a legendary creature card from your hand into the command zone. It's also your commander.

Similar cards

Color identity:
NameManaTypeText
Leyline of Singularity 2UUEnchantment If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary.
Devourer of Destiny 5CCCreature — Eldrazi You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest. When you cast this spell, exile target permanent that's one or more colors. 6/6
Martyr of Bones BCreature — Human Wizard {1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. 1/1
Leyline of the Void 2BBEnchantment If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Laquatus's Creativity 4USorcery Target player draws cards equal to the number of cards in their hand, then discards that many cards.
Nashi, Illusion Gadgeteer 1BGULegendary Creature — Rat Rogue Menace, Ward {2} When Nashi enters the battlefield, secretly choose a card in your graveyard and conjure a duplicate of it into your hand. If the duplicate isn't a land card, it perpetually gains flash. 4/4
Shelob, Dread Weaver 3BLegendary Creature — Spider Demon Whenever a nontoken creature an opponent controls dies, exile it. {2}{B}, Put a creature card exiled with Shelob, Dread Weaver into its owner's graveyard: Put two +1/+1 counters on Shelob. Draw a card. {X}{1}{B}: Put target creature card with mana value X exiled with Shelob onto the battlefield tapped under your control. 3/3
Grusilda, Monster Masher 3BRLegendary Creature — Zombie Villain Combined, enchanted, and equipped creatures you control have menace. {3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) 4/4
The Great Synthesis Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis. II — Return all non-Phyrexian creatures to their owners' hands. III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).
Free the Fae 1UInstant — Adventure Mill four cards. Then put an instant, sorcery, or Faerie card from among the milled cards into your hand.
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