Card Codex

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17 May 2024: Card library updated.

Join the Maestros

4B · Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.

Similar cards

Color identity:
NameManaTypeText
Celestine, the Living Saint 4WLegendary Creature — Human Warrior Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. 3/4
Horizon Seeker 2GCreature — Human Warrior Boast — {1}{G}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.) 3/2
Savage Knuckleblade GURCreature — Ogre Warrior {2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn. {2}{U}: Return Savage Knuckleblade to its owner's hand. {R}: Savage Knuckleblade gains haste until end of turn. 4/4
Radiant Essence 1GWCreature — Spirit Radiant Essence gets +1/+2 as long as an opponent controls a black permanent. 2/3
Saw in Half 2BInstant Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.
Merciless Repurposing 4BBInstant Exile target creature. Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Cunning Survivor 1UCreature — Human Warrior Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn. 1/3
Gladehart Cavalry 5GGCreature — Elf Knight When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6
Goblin War Drums 2REnchantment Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Stillmoon Cavalier 1W/BW/BCreature — Zombie Knight Protection from white and from black {W/B}: Stillmoon Cavalier gains flying until end of turn. {W/B}: Stillmoon Cavalier gains first strike until end of turn. {W/B}{W/B}: Stillmoon Cavalier gets +1/+0 until end of turn. 2/1
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