Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Join the Ranks

3W · Instant

Create two 1/1 white Soldier Ally creature tokens.

Similar cards

Color identity:
NameManaTypeText
Loot Dispute 3REnchantment When Loot Dispute enters the battlefield, you take the initiative and create a Treasure token. Whenever you attack the player who has the initiative, create a Treasure token. Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.
Mist Leopard 3GCreature — Cat Shroud (This creature can't be the target of spells or abilities.) 3/2
Regal Bloodlord 3WBCreature — Vampire Soldier Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. 2/4
Nurturing Bristleback 5GGCreature — Dinosaur When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 5/5
Join the Maestros 4BSorcery Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.
Maskwood Nexus 4Artifact Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Aven Envoy UCreature — Bird Soldier Flying 0/2
Aven Sentry 3WCreature — Bird Soldier Flying 3/2
Kathari Screecher 2UCreature — Bird Soldier Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2
Skirsdag High Priest 1BCreature — Human Cleric Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. 1/2
Page 85