M:tG card similarity search
4UUU · Creature — Leviathan
Trample Jokulmorder enters the battlefield tapped. When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands. Jokulmorder doesn't untap during your untap step. Whenever you play an Island, you may untap Jokulmorder. 12/12
Name | Mana | Type | Text |
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Vessel of Volatility | 1R | Enchantment | {1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}. |
Breath of Fury | 2RR | Enchantment — Aura | Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach Breath of Fury to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase. |
Futurist Operative | 3U | Creature — Human Ninja | As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 3/4 |
Latchkey Faerie | 3U | Creature — Faerie Rogue | Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1 |
Skullport Merchant | 2B | Creature — Dwarf Citizen | When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") {1}{B}, Sacrifice another creature or a Treasure: Draw a card. 1/4 |
Glaring Aegis | W | Enchantment — Aura | Enchant creature When Glaring Aegis enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3. |
Burn at the Stake | 2RRR | Sorcery | As an additional cost to cast this spell, tap any number of untapped creatures you control. Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way. |
Thorough Investigation | 2W | Enchantment | Whenever you attack, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.) |
Suspension Field | 1W | Enchantment | When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.) |
Mossbridge Troll | 5GG | Creature — Troll | If Mossbridge Troll would be destroyed, regenerate it. Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. 5/5 |