M:tG card similarity search
1GG · Creature — Centaur Archer
Shroud (This creature can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2
Name | Mana | Type | Text |
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Spore Burst | 3G | Sorcery | Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control. |
Hunted Ghoul | B | Creature — Zombie | Hunted Ghoul can't block Humans. 1/2 |
Kruin Striker | 1R | Creature — Human Warrior | Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn. 2/1 |
Arco-Flagellant | 2B | Creature — Human | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn. 3/1 |
Huntmaster of the Fells | 2RG | Creature — Human Werewolf | Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. 2/2 |
Amaranthine Wall | 4 | Artifact Creature — Wall | Defender {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 0/6 |
Battle Mastery | 2W | Enchantment — Aura | Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) |
Sluiceway Scorpion | 2BG | Creature — Scorpion | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 2/2 |
Black Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward. |
Femeref Archers | 2G | Creature — Human Archer | {T}: Femeref Archers deals 4 damage to target attacking creature with flying. 2/2 |