Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jolrael's Favor

1G · Enchantment — Aura

Flash Enchant creature {1}{G}: Regenerate enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Rapid Hybridization UInstant Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Agonizing Demise 3BInstant Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.
Catastrophe 4WWSorcery Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
Basilisk Collar 1Artifact — Equipment Equipped creature has deathtouch and lifelink. Equip {2}
Surrak Dragonclaw 2GURLegendary Creature — Human Warrior Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample. 6/6
Wild Research 2REnchantment {1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle. {1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
Arcanist's Owl W/UW/UW/UW/UArtifact Creature — Bird Flying When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/3
Blossom Prancer 3GGCreature — Spirit Reach When Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life. 4/4
War Barge 4Artifact {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Concealed Weapon 1RArtifact — Equipment Equipped creature gets +3/+0. Disguise {2}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Concealed Weapon is turned face up, attach it to target creature you control. Equip {1}{R}
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