Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Jor Kadeen, the Prevailer

3RW · Legendary Creature — Human Warrior

First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts. 5/4

Similar cards

Color identity:
NameManaTypeText
Stonewood Invoker 1GCreature — Elf Mutant {7}{G}: Stonewood Invoker gets +5/+5 until end of turn. 2/2
Anaba Spirit Crafter 2RRCreature — Minotaur Shaman Minotaur creatures get +1/+0. 1/3
Minthara, Merciless Soul 2WBLegendary Creature — Elf Cleric Ward {X}, where X is the number of experience counters you have. At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter. Creatures you control get +1/+0 for each experience counter you have. 2/2
Wildfire Elemental 2RRCreature — Elemental Whenever an opponent is dealt noncombat damage, creatures you control get +1/+0 until end of turn. 3/3
Weaselback Redcap RCreature — Goblin Knight {1}{R}: Weaselback Redcap gets +2/+0 until end of turn. 1/1
Hero of the Games 2RCreature — Human Soldier Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. 3/2
Scrapper Champion 3RCreature — Human Artificer Double strike (This creature deals both first-strike and regular combat damage.) When Scrapper Champion enters the battlefield, you get {E}{E} (two energy counters). Whenever Scrapper Champion attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/2
Alesha, Who Smiles at Death 2RLegendary Creature — Human Warrior First strike Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking. 3/2
Tyranid Prime 1GUCreature — Tyranid Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Synapse Creature — Other creatures you control have evolve. 0/4
Reckless Stormseeker 2RCreature — Human Werewolf At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3
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