Card Codex

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17 May 2024: Card library updated.

Joraga Invocation

4GG · Sorcery

Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.

Similar cards

Color identity:
NameManaTypeText
Sosuke, Son of Seshiro 2GGLegendary Creature — Snake Warrior Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat. 3/4
You're Ambushed on the Road WInstant Choose one — • Make a Retreat — Return target creature you control to its owner's hand. • Stand and Fight — Target creature gets +1/+3 until end of turn.
Maze Abomination 5BCreature — Elemental Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. 4/5
Hunted Phantasm 1UUCreature — Spirit Hunted Phantasm can't be blocked. When Hunted Phantasm enters the battlefield, target opponent creates five 1/1 red Goblin creature tokens. 4/6
Hearthcage Giant 6RRCreature — Giant Warrior When Hearthcage Giant enters the battlefield, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn. 5/5
Barrage of Boulders 2RSorcery Barrage of Boulders deals 1 damage to each creature you don't control. Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
Sarevok, Deadly Usurper 3BBLegendary Creature — Human Knight When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard. At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
Treefolk Mystic 3GCreature — Treefolk Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature. 2/4
Soratami Cloud Chariot 5Artifact {2}: Target creature you control gains flying until end of turn. {2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Clan Guildmage RGCreature — Human Shaman {1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. 2/2
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