M:tG card similarity search
1UR · Legendary Creature — Merfolk Wizard
Whenever you cast your second spell each turn, draw a card. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Insist | G | Sorcery | The next creature spell you cast this turn can't be countered. Draw a card. |
Flow of Ideas | 5U | Sorcery | Draw a card for each Island you control. |
Dream Fracture | 1UU | Instant | Counter target spell. Its controller draws a card. Draw a card. |
God-Pharaoh's Faithful | W | Creature — Human Wizard | Whenever you cast a blue, black, or red spell, you gain 1 life. 0/4 |
Slitherwisp | UBB | Creature — Elemental Nightmare | Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life. 3/2 |
Thunderous Snapper | G/UG/UG/UG/U | Creature — Turtle Hydra | Whenever you cast a spell with mana value 5 or greater, draw a card. 4/4 |
Battlefield Thaumaturge | 1U | Creature — Human Wizard | Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. 2/1 |
Dreamtail Heron | 4U | Creature — Elemental Bird | Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, draw a card. 3/4 |
Vengevine | 2GG | Creature — Elemental | Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield. 4/3 |
Artificer's Assistant | U | Creature — Bird | Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 1/1 |