M:tG card similarity search
1R · Sorcery
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Name | Mana | Type | Text |
---|---|---|---|
War Flare | 2RW | Instant | Creatures you control get +2/+1 until end of turn. Untap those creatures. |
Shore Up | U | Instant | Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.) |
Regal Leosaur | RW | Creature — Dinosaur Cat | Mutate {1}{R/W}{R/W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, other creatures you control get +2/+1 until end of turn. 2/2 |
Echoing Equation | 3UU | Sorcery | Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary. |
Fortified Area | 1WW | Enchantment | Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) |
Lumithread Field | 1W | Enchantment | Creatures you control get +0/+1. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) |
Gleam of Resistance | 4W | Instant | Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Sea Gate Banneret | W | Creature — Kor Warrior | {4}{W}: Creatures you control get +1/+1 until end of turn. 1/2 |
Spidersilk Armor | 2G | Enchantment | Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) |
Wizened Cenn | WW | Creature — Kithkin Cleric | Other Kithkin creatures you control get +1/+1. 2/2 |