Card Codex

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17 May 2024: Card library updated.

Joust

1R · Sorcery

Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Similar cards

Color identity:
NameManaTypeText
Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Death Baron 1BBCreature — Zombie Wizard Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. 2/2
Embercleave 4RRLegendary Artifact — Equipment Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
Restless Apparition W/BW/BW/BCreature — Spirit {W/B}{W/B}{W/B}: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Sachi, Daughter of Seshiro 2GGLegendary Creature — Snake Shaman Other Snake creatures you control get +0/+1. Shamans you control have "{T}: Add {G}{G}." 1/3
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Loch Korrigan 3BCreature — Spirit {U/B}: Loch Korrigan gets +1/+1 until end of turn. 1/1
Nephalia Smuggler UCreature — Human Rogue {3}{U}, {T}: Exile another target creature you control, then return that card to the battlefield under your control. 1/1
Jabari's Banner 2Artifact {1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Death Match 3BEnchantment Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.
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